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About

My name is Eros Yuan

I am a 3D artist who graduated from the University of California, Santa Cruz, with a degree in Art & Design: Games and Playable Media. I have worked on a wide range of game projects—from 2.5D shooters to tabletop games—taking on responsibilities in gameplay mechanics, level design, asset creation in Unreal Engine, and, most notably, 3D prop and environment design.

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My passion for 3D art began when I first owned a Nintendo Switch and played The Legend of Zelda: Breath of the Wild. Experiencing such a vast and immersive world inspired me to pursue 3D modeling and start building the kinds of worlds I’ve always dreamed of creating.

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EDUCATION

  • B.A. Art & Design: Games + Playable Media  
    University of California, Santa Cruz

SKILLS

Advanced: Maya, Zbrush, Photoshop, Unreal Engine, Substance 3D Painter


Proficient: Blender, Unity, 3Ds Max, Substance 3D Designer, Xmind

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