About
My name is Eros Yuan
I am a 3D artist who graduated from the University of California, Santa Cruz, with a degree in Art & Design: Games and Playable Media. I have worked on a wide range of game projects—from 2.5D shooters to tabletop games—taking on responsibilities in gameplay mechanics, level design, asset creation in Unreal Engine, and, most notably, 3D prop and environment design.
My passion for 3D art began when I first owned a Nintendo Switch and played The Legend of Zelda: Breath of the Wild. Experiencing such a vast and immersive world inspired me to pursue 3D modeling and start building the kinds of worlds I’ve always dreamed of creating.

EDUCATION
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B.A. Art & Design: Games + Playable Media
University of California, Santa Cruz
SKILLS
Advanced: Maya, Zbrush, Photoshop, Unreal Engine, Substance 3D Painter
Proficient: Blender, Unity, 3Ds Max, Substance 3D Designer, Xmind