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The Pavilion of  Autumn Winds

​秋风阁

Tools

Unreal engine
Maya
Adobe Premiere Pro
Adobe Photoshop

The Pavilion of Autumn Winds is a 3D game environment I created in 2024 using Unreal Engine. The aesthetics of ancient Chinese immortal heroes' fantasy inspires the scene. My design emphasizes the seamless integration of terrain and mountain forms, the seasonal transformation of late-autumn trees through color and texture variations, and using HUD elements to alter the background in harmony with the thematic atmosphere. Additionally, I developed four distinct ground and water materials and enhanced the overall environment with dynamic fog effects. I hope you enjoy this immortal heroes' world.

​Project Steps

Video

Details—Render

6.jpg

Materials

Assets

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